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Low Poly Vehicles - Self Project - Maya / Photoshop
I produced these low-poly assets with the purpose of using them in a small game project (Frogger clone). It was going to be developed in Unity3D. From start to finish each model took around a day. This included research, sketches, modelling and texturing.
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2moro mobile (AUS), Motopia (AUS), Soda Cube (AUS), Soap Creative (UK), Jin Wang (AUS), Booz & Company (Abu Dhabi), Multimedia Innovations (NORWAY), LarvaLabs (UK), Pixel Estates (AUS), Gymbaroo (AUS), Beetroot Publishing (UK), Kukan Studio (AUS), Jumbuck Entertainment (AUS), Paramount Pictures (UK), Arawak Designs (UK)
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